Library "branch" Generates a branch made of segments with a starting angle and a turning angle for each segment. The branch is generated from a starting point and a number of nodes to generate. The length of each segment and angle of each segment can be adjusted. The branch can be generated in 2D or 3D, render as you wish. method branch(origin, nodes,...
Library "HarmonicPatternTracking" Library contains few data structures and methods for tracking harmonic pattern trades via pinescript. method draw(this) Creates and draws HarmonicDrawing object for given HarmonicPattern Namespace types: HarmonicPattern Parameters: this (HarmonicPattern) : HarmonicPattern object Returns: current HarmonicPattern...
Library "MarkovAlgorithm" Markov algorithm is a string rewriting system that uses grammar-like rules to operate on strings of symbols. Markov algorithms have been shown to be Turing-complete, which means that they are suitable as a general model of computation and can represent any mathematical expression from its simple notation. ~...
Library "FunctionBaumWelch" Baum-Welch Algorithm, also known as Forward-Backward Algorithm, uses the well known EM algorithm to find the maximum likelihood estimate of the parameters of a hidden Markov model given a set of observed feature vectors. --- ### Function List: > `forward (array pi, matrix a, matrix b, array obs)` > `forward (array pi, matrix a,...
WOAH Order Scaling! This Provides a user with methods to create a list of profit targets and order sizes which grow or shrink. For size, the will add up to specific sum. for Targets they will include the first and last, and can lean towards either, to scale the order grid. And thanks to @Hoanghetti for the markdown, i've included a basic usage example within...
Library "WIPTensor" A Tensor or 3 dimensional array structure and interface. --- Note: im just highjacking the name to use it as a 3d array on a project.. there is no optimization attempts or tensor specific functionality within. to_string(this) Convert `Tensor` to a string format. Parameters: this : Tensor data. Returns: string. to_vector(this)...
Library "Bitwise, Encode, Decode" Bitwise, Encode, Decode, and more Library docs() Hover-Over Documentation for inside Text Editor bAnd(a, b) Returns the bitwise AND of two integers Parameters: a : `int` - The first integer b : `int` - The second integer Returns: `int` - The bitwise AND of the two integers bOr(a, b) Performs a...
Library "L_Trade_Boundaries" Trade Boundaries suggest a strength of the security with respect to previous lows. The "L" implies library, and the trade boundaries implies it could be utilized for price strengths. Though, this should not be used as a single parameter to trade wildly. This library can be imported to a custom indicator to utilized the custom...
Library "store" Object/Property Storage System Semi-Simplified. . It's a helpful toolset while designing UDT's as it remains flexible, this helps in not having to remap an entire script while tinkering. Set an object up, and add as man properties as yyou wish. a property can be one of any pine built in types. so a single object can contain sa, ohlc each...
Library "arraymethods" Supplementary array methods. delete(arr, index) remove int object from array of integers at specific index Parameters: arr : int array index : index at which int object need to be removed Returns: void delete(arr, index) remove float object from array of float at specific index Parameters: arr : float...
Library "Vector2FunctionClip" Sutherland-Hodgman polygon clipping algorithm. reference: . rosettacode.org . clip(source, reference) Perform Clip operation on a vector with another. Parameters: source : array . Source polygon to be clipped. reference : array . Reference polygon to clip source. Returns: array.
Library "Vector2Array" functions to handle vector2 Array operations. . references: docs.unity3d.com gist.github.com github.com gist.github.com gist.github.com gist.github.com . from(source, prop_sep, vect_sep) Generate array of vector2 from string. Parameters: source : string Source string of the vectors. prop_sep : string Separator character...
Library "key_vals" a set of primitive single-type key/value items, and pseudo-dictionaries The dictionaries are single arrays of items, each item has a key and value. The library is 100% methods. add, remove, get and set items by key. It provides methods to get all the keys, values or items in the dict as arrays. For those familiar with python, it's similar,...
Library "PitchforkMethods" Methods associated with Pitchfork and Pitchfork Drawing. Depends on the library PitchforkTypes for Pitchfork/PitchforkDrawing objects which in turn use DrawingTypes for basic objects Point/Line/LineProperties. Also depends on DrawingMethods for related methods tostring(this) Converts PitchforkTypes/Fork object to string...
Library "PitchforkTypes" User Defined Types to be used for Pitchfork and Drawing elements of Pitchfork. Depends on DrawingTypes for Point, Line, and LineProperties objects PitchforkDrawingProperties Pitchfork Drawing Properties object Fields: extend : If set to true, forks are extended towards right. Default is true fill : Fill forklines with...
Library "ZigzagMethods" Object oriented implementation of Zigzag methods. Please refer to ZigzagTypes library for User defined types used in this library tostring(this, sortKeys, sortOrder, includeKeys) Converts ZigzagTypes/Pivot object to string representation Parameters: this : ZigzagTypes/Pivot sortKeys : If set to true, string output is...
Library "ZigzagTypes" Zigzag related user defined types. Depends on DrawingTypes library for basic types Indicator Indicator is collection of indicator values applied on high, low and close Fields: indicatorHigh : Indicator Value applied on High indicatorLow : Indicator Value applied on Low PivotCandle PivotCandle represents data of the...
Library "DrawingMethods" tostring(this, sortKeys, sortOrder, includeKeys) Converts DrawingTypes/Point object to string representation Parameters: this : DrawingTypes/Point object sortKeys : If set to true, string output is sorted by keys. sortOrder : Applicable only if sortKeys is set to true. Positive number will sort them in ascending...